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Key visual - Parlor

Environment piece which showcases the surroundings of the parlor and the parlor itself.
For this piece, I specifically focused on the glow of the lantern decorative to keep my parlor in focus.
I also wanted to create an alluring yet attractive look to the parlor making use of the ambient tone and lightings.

The parlor building is modelled out in Maya with the help of kit-bashing, Other elements like rocks, ponds and foliage are from Unreal project 5.

Final

Final

Planning stage

Planning stage

3d model place holders

3d model place holders

Determining light sources

Determining light sources

More dimming

More dimming

Adding in focus lights

Adding in focus lights

Treatment and emphasizing main focus.

Treatment and emphasizing main focus.